Nintendo should eventually return to the dungeon-making game idea it had during the development of The Legend of Zelda: ...
Nintendo at one point toyed with the idea of letting players design their own dungeons in the new Zelda game.
Throughout the interview, the trio go on to discuss designing Zelda's outfit — which is actually a holdover from when the ...
The Legend of Zelda: Echoes of Wisdom started out as a dungeon creation game, it’s been revealed. In an Ask the Developer ...
Nintendo is continuing its Ask the Developer series of published interviews with game development leads, this time on The ...
Echoes of Wisdom is centered around a brand new feature called echoes, which began as a dungeon editor concept.The Latest ...
The Legend of Zelda Echoes of Wisdom arrives this week! And the team broke down what it was like coming up with the game's ...
You probably haven't heard of Tomomi Sano before, but the Nintendo employee just broke a big barrier for The Legend of Zelda ...
According to Nintendo and Grezzo, there was once a version of The Legend of Zelda: Echoes of Wisdom that let you make your ...
Initially, Link was to be the protagonist in Echoes of Wisdom, Aonuma explained, but the developers realised that if he still had a sword and shield there would be no reason to use the copy and paste ...
In a new Q&A with Nintendo, Echoes of Wisdom's director Tomomi Sano (the first female director for the Zelda series), Satoshi Terada from the now-confirmed developer Grezzo and The Legend of Zelda ...
The first Zelda game to put Princess Zelda as the lead also has a woman in charge behind the scenes, as the game's developer ...