Nintendo's latest Ask the Developer interview shines a light on exactly why Princess Zelda is the protagonist of Echoes of ...
Throughout the interview, the trio go on to discuss designing Zelda's outfit — which is actually a holdover from when the ...
The Legend of Zelda: Echoes of Wisdom is another very unique game set in this storied franchise, not just because Princess ...
Initially, Link was to be the protagonist in Echoes of Wisdom, Aonuma explained, but the developers realised that if he still had a sword and shield there would be no reason to use the copy and paste ...
According to Nintendo and Grezzo, there was once a version of The Legend of Zelda: Echoes of Wisdom that let you make your ...
Nintendo at one point toyed with the idea of letting players design their own dungeons in the new Zelda game.
It’s been almost a decade since we got the first Super Mario Maker on Wii U and 3DS, and fans have always wondered if ...
Nintendo should eventually return to the dungeon-making game idea it had during the development of The Legend of Zelda: ...
The Legend of Zelda Echoes of Wisdom arrives this week! And the team broke down what it was like coming up with the game's ...
Image via Nintendo Grezzo Studio’s Director Satoshi Terada mentions how he originally asked his team for ideas for the game, ...
In a new Q&A with Nintendo, Echoes of Wisdom's director Tomomi Sano (the first female director for the Zelda series), Satoshi Terada from the now-confirmed developer Grezzo and The Legend of Zelda ...