Zelda: Echoes of Wisdom didn't start out its development as one might expect, with a very different direction initially ...
You probably haven't heard of Tomomi Sano before, but the Nintendo employee just broke a big barrier for The Legend of Zelda ...
Nintendo at one point toyed with the idea of letting players design their own dungeons in the new Zelda game.
An interview with the developers of Echoes of Wisdom has revealed that early versions of the game's dungeons almost took a ...
The Legend Of Zelda Echoes Of Wisdom is almost here, but it almost was created with a different game mechanic in ...
In a new interview, Nintendo reveals that 'The Legend of Zelda: Echoes of Wisdom' started as something much different, a ...
Echoes of Wisdom is a game of many firsts. It’s the first original Zelda title developed by remaster/remake studio Grezzo, ...
It might not have a level editor of its own, but The Legend of Zelda: Echoes of Wisdom started with an idea that was a lot ...
Echoes of Wisdom, it's been revealed that Grezzo is the elusive co-development studio behind the project, and Tomomi Sano is the game's director, and the first-ever female director on The Legend of ...
It’s been almost a decade since we got the first Super Mario Maker on Wii U and 3DS, and fans have always wondered if Nintendo might give the level editor gameplay treatment to one of its other major ...